/* +++++++++++++ 2. Drop Down Navigation +++++++++++++++ */
//Funktion für die Positionierung - hier nichts ändern!
function findPos(){ if(bw.ns4){
    x = document.layers.layerMenu2.pageX
    y = document.layers.layerMenu2.pageY
  }else{x=0; y=0; var el,temp
    el = bw.ie4?document.all["divMenu2"]:document.getElementById("divMenu2");
    if(el.offsetParent){ temp = el
     while(temp.offsetParent){
     temp=temp.offsetParent; 
     x+=temp.offsetLeft
     y+=temp.offsetTop;}}
    x+=el.offsetLeft
    y+=el.offsetTop}
  return [x,y]}
pos = findPos()

//Menu object creation
Menu2=new makeCM("Menu2") //Making the menu object. Argument: menuname

//Menu properties   
Menu2.pxBetween=0
//Using the cm_page object to place the menu ----
Menu2.fromLeft=pos[0]
Menu2.fromTop=pos[1]
//We also need to "re place" the menu on resize. So:
Menu2.onresize="pos = findPos(); Menu2.fromLeft=pos[0]; Menu2.fromTop=pos[1]" ; Menu2.rows=1 ; Menu2.menuPlacement=0 ; Menu2.offlineRoot="" ; Menu2.onlineRoot="" ; Menu2.resizeCheck=1 ; Menu2.wait=400 ; Menu2.fillImg="" ; Menu2.zIndex=0;

//Background bar properties
Menu2.useBar=1 ; Menu2.barWidth=610 ; Menu2.barHeight=20 ; Menu2.barClass="clBarMenu2" ; Menu2.barX="menu" ; Menu2.barY="menu" ; Menu2.barBorderX=0 ; Menu2.barBorderY=0 ; Menu2.barBorderClass="" ;

//oM.level[..]=new cm_makeLevel(width,height,regClass,overClass,borderX,borderY,borderClass,rows,align,offsetX,offsetY,arrow,arrowWidth,arrowHeight)
//Level properties - ALL properties have to be spesified in level 0
// LEVEL[0] PROPERTIES
Menu2.level[0]=new cm_makeLevel() //Add this for each new level
Menu2.level[0].width=110 
Menu2.level[0].height=26 
Menu2.level[0].regClass="clLevel0Menu2"
Menu2.level[0].overClass="clLevel0overMenu2"
Menu2.level[0].borderX=2
Menu2.level[0].borderY=2
Menu2.level[0].borderClass="clLevel0borderMenu2"
Menu2.level[0].offsetX=-2
Menu2.level[0].offsetY=-2
Menu2.level[0].rows=0 ; Menu2.level[0].arrow=0 ; Menu2.level[0].arrowWidth=0 ; Menu2.level[0].arrowHeight=0 ;
Menu2.level[0].align="bottom"

//SUB LEVEL[1] PROPERTIES - You have to specify the properties you want different from LEVEL[0] - If you want all items to look the same just remove this
Menu2.level[1]=new cm_makeLevel() //Add this for each new level (adding one to the number)
Menu2.level[1].width=Menu2.level[0].width-2
Menu2.level[1].height=20
Menu2.level[1].regClass="clLevel1Menu2"
Menu2.level[1].overClass="clLevel1overMenu2"
Menu2.level[1].borderX=2
Menu2.level[1].borderY=2
Menu2.level[1].align="right" 
Menu2.level[1].offsetX=-(Menu2.level[0].width-2)/2+52
Menu2.level[1].offsetY=6
Menu2.level[1].arrow=0 ; Menu2.level[1].arrowWidth=0 ; Menu2.level[1].arrowHeight=0 ;
Menu2.level[1].borderClass="clLevel1border"

//SUB LEVEL[2] PROPERTIES - You have to spesify the properties you want different from LEVEL[1] OR LEVEL[0] - If you want all items to look the same just remove this
Menu2.level[2]=new cm_makeLevel() //Add this for each new level (adding one to the number)
Menu2.level[2].width=120
Menu2.level[2].height=20
Menu2.level[2].regClass="clLevel2Menu2"
Menu2.level[2].overClass="clLevel2overMenu2"
Menu2.level[2].borderClass="clLevel2borderMenu2"

Menu2.level[3]=new cm_makeLevel()
Menu2.level[3].filter="progid:DXImageTransform.Microsoft.Fade(duration=0.5)"

/***
Menu item creation:
myCoolMenu.makeMenu(name, parent_name, text, link, target, width, height, regImage, overImage, regClass, overClass , align, rows, nolink, onclick, onmouseover, onmouseout) 
***/
