/* +++++++++++++ Drop Down Navigation +++++++++++++++ */
//Funktion für die Positionierung - hier nichts ändern!
function findPos(){ if(bw.ns4){
    x = document.layers.layerMenu.pageX
    y = document.layers.layerMenu.pageY
  }else{x=0; y=0; var el,temp
    el = bw.ie4?document.all["divMenu"]:document.getElementById("divMenu");
    if(el.offsetParent){ temp = el
     while(temp.offsetParent){
     temp=temp.offsetParent; 
     x+=temp.offsetLeft
     y+=temp.offsetTop;}}
    x+=el.offsetLeft
    y+=el.offsetTop}
  return [x-1,y]}
pos = findPos()

//Menu object creation
oCMenu=new makeCM("oCMenu") //Making the menu object. Argument: menuname

//Menu properties   
oCMenu.pxBetween=0
//Using the cm_page object to place the menu ----
oCMenu.fromLeft=pos[0]
oCMenu.fromTop=pos[1]
//We also need to "re place" the menu on resize. So:
oCMenu.onresize="pos = findPos(); oCMenu.fromLeft=pos[0]; oCMenu.fromTop=pos[1]" ; oCMenu.rows=1 ; oCMenu.menuPlacement=0 ; oCMenu.offlineRoot="" ; oCMenu.onlineRoot="" ; oCMenu.resizeCheck=1 ; oCMenu.wait=400 ; oCMenu.fillImg="" ; oCMenu.zIndex=0;

//Background bar properties
oCMenu.useBar=1 ; oCMenu.barWidth="menu" ; oCMenu.barHeight="menu" ; oCMenu.barClass="clBar" ; oCMenu.barX="menu" ; oCMenu.barY="menu" ; oCMenu.barBorderX=0 ; oCMenu.barBorderY=0 ; oCMenu.barBorderClass="" ;

//oM.level[..]=new cm_makeLevel(width,height,regClass,overClass,borderX,borderY,borderClass,rows,align,offsetX,offsetY,arrow,arrowWidth,arrowHeight)
//Level properties - ALL properties have to be specified in level 0
// LEVEL[0] PROPERTIES
oCMenu.level[0]=new cm_makeLevel() //Add this for each new level
oCMenu.level[0].width=110 
oCMenu.level[0].height=26 
oCMenu.level[0].regClass="clLevel0"
oCMenu.level[0].overClass="clLevel0over"
oCMenu.level[0].borderX=0
oCMenu.level[0].borderY=0
oCMenu.level[0].borderClass="clLevel0border"
oCMenu.level[0].offsetX=-1
oCMenu.level[0].offsetY=-2
oCMenu.level[0].rows=0 ; oCMenu.level[0].arrow=0 ; oCMenu.level[0].arrowWidth=0 ; oCMenu.level[0].arrowHeight=0 ;
oCMenu.level[0].align="bottom"

//SUB LEVEL[1] PROPERTIES - You have to specify the properties you want different from LEVEL[0] - If you want all items to look the same just remove this
oCMenu.level[1]=new cm_makeLevel() //Add this for each new level (adding one to the number)
oCMenu.level[1].width=oCMenu.level[0].width-2
oCMenu.level[1].height=20
oCMenu.level[1].regClass="clLevel1"
oCMenu.level[1].overClass="clLevel1over"
oCMenu.level[1].borderX=2
oCMenu.level[1].borderY=2
oCMenu.level[1].align="right" 
oCMenu.level[1].offsetX=-(oCMenu.level[0].width-2)/2+52
oCMenu.level[1].offsetY=6
oCMenu.level[1].arrow=0 ; oCMenu.level[1].arrowWidth=0 ; oCMenu.level[1].arrowHeight=0 ;
oCMenu.level[1].borderClass="clLevel1border"

//SUB LEVEL[2] PROPERTIES - You have to spesify the properties you want different from LEVEL[1] OR LEVEL[0] - If you want all items to look the same just remove this
oCMenu.level[2]=new cm_makeLevel() //Add this for each new level (adding one to the number)
oCMenu.level[2].width=120
oCMenu.level[2].height=20
oCMenu.level[2].regClass="clLevel2"
oCMenu.level[2].overClass="clLevel2over"
oCMenu.level[2].borderClass="clLevel2border"

oCMenu.level[3]=new cm_makeLevel()
oCMenu.level[3].filter="progid:DXImageTransform.Microsoft.Fade(duration=0.5)"

/***
Menu item creation:
myCoolMenu.makeMenu(name, parent_name, text, link, target, width, height, regImage, overImage, regClass, overClass , align, rows, nolink, onclick, onmouseover, onmouseout) 
***/